Since "reviews all the time" doctrine's getting rather primitive....
Here's the first comparison list for the media of two franchises and a single series:
1-The Fate/ franchise.
2-The When They Cry franchise.
3-The Steins;Gate series.
As already aforementioned, it is reiterated that this article will deal with the comparisons of the "media" of the three; their anime, their games( which all three of them have), and their mangas( the ones available).
Let's get down to business.
1-The Fate/ franchise:
Before I even begin the comparison, here's the list of anime/shows/games in the entire franchise in a chronological order:
1-Fate/Zero( light novel, anime)
2-Fate/Stay Night( visual novel, three OVAs).
3-Fate/Hollow Ataraxia( visual novel only).
The above follow a general route for their story. The franchise also has a spin-off anime, and two other games:
1-Fate/Kaleid Prismer Illya( spinoff anime)
2-Fate/Extra( game with an alternate world to F/SN. Available exclusively on PlayStation Portable).
Sequel:Fate/Extra CCC( PSP exclusive; hasn't touched the US shores yet, contrary to its predecessor)
3-Fate/Unlimited Codes( fighting game for Fate/Stay Night, available on PlayStation 2{Japanese only} and PlayStation Portable{In English})
4-Crucis Fatal Fake( doujin game available on PC; doesn't follow any story).
The franchise started off with the release of Fate/Stay Night's visual novel in 2004, and has gone upto 2013 with Fate/Extra CCC.
Note:The ACTUAL canon story's probably ended by Fate/Hollow Ataraxia for all we'd know. Unless Type Moon announces another canonical entry in the Fate/ franchise later on.
So let's start the comparison.
As every self-proclaimed Fate/ aficionado knows, Fate/Zero's events take place prior to F/SN. The light novel came out way before the anime did, and succeeded supremely.
Then, the anime struck the airing shores in 2011 and ended with 2 seasons. There's the notion that Fate/Zero is THE best entry in the entire Fate/ franchise; coming from those who've only restricted themselves to watching F/SN's OVAs, F/Z's anime, and bluntly assuming that the franchise ended there.
That is actually very wrong; Fate/Stay Night came out way before Fate/Zero was even thought of by Type Moon. And by Fate/Stay Night here, I mean its visual novel, which was released in 2004( and was completely translated by 2008). F/SN's visual novel highlights not only the events of F/SN itself, but also foreshadows the various outcomes of an alternate F/Z ending and ends up spoiling the original F/Z ending. In DETAIL.
The visual novel's almost 40-50 hours long and is an eroge( has 18+ scenes). Fate/Zero was written with the assumption that fans will definitely have read the visual novel beforehand, and won't have trouble following the events.
Contrary to developers' expectations, many didn't even know that such a thing existed. Therefore, they went with the route of watching both entries' anime. Fate/Zero was substantially limited by what the visual novel did, and so, couldn't really explain all the details that were originally supposed to be made clear/made mention of at the very least, in F/Z itself. So yes, while the notion that Fate/Stay Night's OVA/anime isn't as good as Fate/Zero's anime, the biased opinion that F/Z as a WHOLE is better than F/SN is an overstatement and downright meaningless. A 16-18 hours long show cannot possibly hope to compare to something that is 40-50 hours long, AND is in much more detail.
Moving on, about Fate/Hollow Ataraxia..
It is actually the TRUE sequel to Fate/Stay Night, and came out in 2005 as a visual novel as well( the same year in which Fate/Zero's light novel came out).
The translation for this VN was completed only a month or two ago, and the English patch is yet to come, if I'm correctly informed. The setting is in the days of the Holy Grail war in F/SN; days which are kept repeating endlessly. Like its predecessor, it shares the eroge roots, and UNLIKE it, doesn't have an option to remove the 18+ scenes. As for its value, VNDB still hasn't made any mention of its score. Fate/Stay Night stays on top with an 8.99~9 rating.
As far as the spin off anime Fate/Kaleid Prismer Illya is concerned, it was a blasphemous act against one of the minor female leads in Fate/Stay Night, and was met with extreme criticism against some Fate/fanatics, while on the other hand it was welcomed warmly by thirsty Lolita-complex-Otakus for the miniature "fan service" it offered. Overall, it's just a poorly animated spin off.
Now for the Fate/Extra sub-franchise. As already stated, it is set in an alternate world than Fate/Stay Night in an inter-galactic setting and an illusionary pseudo-post apocalyptic world, in who h some of the Fate/Stay Night characters( notable Rin Tohsaka, Sakura Matou, and Shinii Matou) make reappearances. There is a wide array of new characters unknown to the entire Fate/ franchise. The servants' outfits( and some of their attributes) are altered, as well as the primary rules for the entire "game": Contrary to the "kill-or-be-killed" in an open world devoid of any rules or time limits premise in Fate/Stay Night, there is a time limit in this game: a week. After which you face a Master and their Servant in a coliseum.
As far as its..."ranking" goes in the franchise, its average. Nothing too good, but not bad at all. The story aside, the OST was the absolute point in the game.
The sequel, Fate/Extra CCC hasn't been out in the US yet( and it won't be a surprise if it doesn't; considering the PSP's Current state of affairs. A fan translation is likely in that case), but from what I saw after finishing it, it's got a LOT more potential than what F/E originally boasted about. There are 4 servants classes to choose from for the game, a "secret garden", and of course, a new, twisted, and surreal plot.
Fate/Unlimited Codes stands out as one of the best fighting game adaptations out there, primarily for its solid gameplay, and secondarily, for its OST and its adherence to the original F/SN storyline.
So that does it for the entire Fate/ franchise. If I were to do a preference comparison, its be as follows:
Fate/Stay Night>Fate/Extra CCC>Fate/Zero>Fate/Extra> Fate/Unlimited Codes> Fate/Kaleid Prismer Illya.
Fate/Hollow Ataraxia hasn't been included as its yet to be played by me, AND isn't still out in English for that matter.
2-The When They Cry franchise:
Ryukishhi 07's first big. Started out with Higurashi Ni Naku Koro Ni's sound/visual novel in 2002( yes, 2002. And you watched the anime probably in...2010? And that was nowhere NEARLY as good as the VN), and ended with Umineko Ni Naku Koro Ni's last fandisc in 2011 as of yet.
A new When They Cry's slated for a release in this year's summer, or so the rumours said. Of course, it'd be a visual novel release and all of its(predicted) 8 "games/episodes/chapters" will be finished by a year or two. And we'll probably get an anime 2-3 years AFTER the novel's complete finalisation. Which I'm not looking forward to at all.
So the franchise to this day, basically has this:
1-Higurashi Ni Naku Koro Ni( visual novel, anime, manga).
2-Umineko Ni Naku Koro Ni( visual novel, anime( incomplete due to poor sales{due to lameness}) , manga( incomplete as well; dozen times better than the anime though),
Higurashi's sound novel( out in 2002) was what made Ryukishhi's works famous in Japan and 7th expansion( the developing team) gained popularity. Umineko's sound novel(out in 2007) intensified that a gazillion times; getting PERFECT reviews(9-10/10), and the anime screwing up due to Studio Deen's incapability to reproduce the story even remotely as impressively as the visual novel. It faced extreme criticism by the fans, and as a result of poor sales, was only half-finished(poorly at that, too).
Let's discuss Higurashi first.
I'm quite sure a lot of people are already familiar with the anime and have nonchalantly dubbed it as a messed up murder story in a desolated village.
And that DOES pretty much sums up...the first season of the anime. The second season was the "solution" to all the riddles the first season presented. And the visual novel didn't depict any sort of gore; it was a psychological thriller. The visual novel's first four "episodes" were adopted into 26 episodes of the visual novel, and the four episodes of the "Kai" arc were adopted into another 26 episodes.
The anime was completed solely for the reason that it did a VERY good job at detailing the events if the story, though still not as good as the Visual Novel "explained" them.
The only downfall was that the anime gave everybody the impression that Higurashi was a crazy murder story, and nothing else. The visual novel wasn't particularly pleasant with the experiences, but it gave the player a broader outlook on the story AND a desire to actually sniff out the culprit before the person's identity is revealed( just a random pointer; I succeeded in guessing the culprit's identity at the second episode of the visual novel, and with solid reason).
There was a bit of controversy as to.."which" visual novel was better, however. The one on the PC, or the one on the PS2. The latter had MUCH superior visuals and outshines the former in environmental detail, as well. However, the..."horror" was almost non-existent in the latter. The characters' expressions seem more grave in the former, old school VN that came out on PC in 2002. The choice is upto others as well for this, of course. As for the OST, the anime contains slightly toned down tunes used in the VN, and this has...inferior OST, sadly.
As for the manga, its almos incomplete. I mean, you can't expect it to actually explain the entire story of an episode in just 8-9 chapters.
All in all, Higurashi's anime loses to its VN by a margin NOT too big, but not so smal either.
Now, for Umineko. Just like its predecessor, Umineko had two arcs/games; each comprised of four episodes for a total of roundabout 70-80 hours.
You could probably consider this Ryukishhi's personal blockbuster. This shook the entire visual novel genre by beating EVERY single visual novel in OST and the story. The OST was simply THE best in the gaming history to date. And the story was unprecedentedly EXCELLENT. The anime, however, brought everything back to square one. Or zero. It was a horrendously poor animation lacking in almost everything: characters' expressions' details, the OsT, and the rushed pace. As a resut of which, it couldn't thrive much and was left unfinished. The next batch of the 26 episodes for Umineko's "Chiru" arc was, therefore, not aired.
The anime was left an incomplete clusterfuck of juvenile garbage with just a single fugly season to account for it.
The manga is..not bad at all. It is complete uptil the 5th episode l, but after that, it's behaviour was surreal. The mangas of the 7th and 8th episode were published, and yet, the 6th episodes's manga wasn't completed! This is true for all the mangas that came out AFTER the 5th episode's manga was finished.
With this, the When They Cry's series comparison ends. As is plainly visible, Umineko beats Higurashi by a long shot; not just because it has more solid mystery elements to it, but a dozen of other aspects including the OST and the art style.
Both have incomplete mangas, yet, Umineko has a fairly better manga adaptation than Higurashi( 25 chapters for every Umineko episodes' manga{excluding the last three}).
So overall..
Umineko Ni Naku Koro Ni>>>>Higurashi Ni Naku Koro Ni.
3-The Steins;Gate series:
The acclaimed science adventure everybody loved, due to its futuristic sci-if setting and plain explanation of alot of scientific aspects unprecedented of its genre.
The series had a sequel named Chaos;Head, but we'll be leaving that aside. This is a comparison for Steins;Gate anime, visual novel, and the manga.
The anime is comprised of 25 episodes and focuses primarily on the "Makise Kurisu" route of the visual novel; the true ending of Steins;Gate as accepted by many fans, which is not true. There is an actual "True End" for Steins;Gate, but that is only available if you're willing to give the visual novel a shot.
The anime did a very good job with the sales and the show was superb, if not entirely excellent.
Oh, the visual novel actually came out in...2008? And 2009, and 2011..for various platforms. You can imagine its popularity; the same thing being released multiple times for various platforms. Why? Because the sales of the original Visual Novel were incredibly high, that's why!
The visual novel primarily focuses on Okabe's efforts that seem to alter depending upon the "phone call/message" you choose to answer, and how( the iOS version of Steins;Gate had a built in browser in Okabe's phone in which you can access the Internet!!).
Depending upon your choices, you'll be hurled at a bad end, or a character's route. It could be the cheerful Mayuri, the shy Lukako, the happy-go-lucky Faris, and the pseudo-sadistic Suzuha.
Or even the "sane" scientist Makise Kurisu. OR, the ultimate "true" end.
The vast amount of possibilities you can get around to by just merely answering phone calls and messing up the timelines in the game simply outweigh what the anime even allows.
Then again, a compression between a game and a show is quite frivolous( which makes the entire article pointless :I ). But, eh.
As for the manga, it was...mediocre.
Not too good a medium than the anime, and obviously not even close to the visual novel.
In any case, for Steins;Gate:
The visual Novel>>Anime>Manga.
And the "anime" includes the S;G movie that came out. And the aforementioned sequel to S;G is also a visual novel.
So...this is it.
I'll be writing more comparisons like this in the future.
Though, liking back on this, it doesn't seem like a "comparison" , but rather an article to portray Visual Novels' superiority. -_-